
- Console
- Game Boy
- Released
- 1992
- Developer
- Nintendo R&D1
- Publisher
- Nintendo
- Genre
- Platform
- Players
- —
Super Mario Land 2: 6 Golden Coins
Super Mario Land 2 takes place immediately following the events of Super Mario Land. While Mario was away in Sarasaland, a jealous childhood acquaintance named Wario puts an evil spell over Mario's private island, Mario Land. After several prior unsuccessful attempts, he finally takes over Mario's castle with the spell, brainwashing its inhabitants into believing Wario is their master and Mario is their enemy. Wario's motive behind this sudden attack is to steal Mario's castle out of a desire to have a palace of his own. Super Mario Land 2: 6 Golden Coins is a platform game, in which Mario must to reach the end of each level, defeating or avoiding enemies while doing so. The game retains several enemies from the Mario series, such as the Goomba and the Koopa Troopa, and also introduces several new enemies. Enemies can usually be defeated by jumping on their head, but also may need to be defeated by different means, such as by use of fireballs. Other established mechanics include Warp Pipes, allow the player to enter hidden areas or find shortcuts, coins, and ? blocks which hide coins and items. Unlike in previous Mario games, coins are not accumulated to automatically grant extra lives; instead, they are used to play games in a special area that awards lives and other power-ups.
Average price · NTSC (North America)
$80.00
Last sold
$184.99
Aug 26, 2026
12-month change
+0.0%
● Live market price — last checked Aug 28, 2026 by the RetroPrice bot.
Price history
Monthly complete in box average in the NTSC (North America) market, last 12 months.